#include "..\CookHeader.h"

typedef struct _TreeNode {
	struct _TreeNode* left = NULL;
	string data;
	struct _TreeNode* right = NULL;
} TreeNode;

Array <TreeNode*> memory;
TreeNode* root = NULL;    // Ʈ  ()
Array <string> nameAry = {"ũ", "座", "", "ũ", "ɽ", "Ʈ̽"};

void freeMemory() { // ޸   ޸𸮸 Ѵ.
	for (int i = 0; i < len(memory); i++)
		delete memory[i];	
}

int main() {
	TreeNode* node;
	TreeNode* current; //   ۾()

	node = new TreeNode;
	node->data = nameAry[0];
	root = node;
	memory.push_back(node);

	for (int i = 1; i < len(nameAry); i++) {
		string name = nameAry[i];
		node = new TreeNode;
		node->data = name;
		
		current = root;
		while (true) {
			if (name < current->data) {
				if (current->left == NULL) {
					current->left = node;
					break;
				}
				current = current->left;
			}
			else {
				if (current->right == NULL) {
					current->right = node;
					break;
				}
				current = current->right;
			}
		}
		memory.push_back(node);
	}	
	println(" Ž Ʈ  Ϸ!");
	freeMemory();
}